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Assassins - Ultimate CD Games Collection 1
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Assassins - Ultimate CD Games Collection (1994)(Weird Science)(Track 1 of 2)[!][Amiga-CD32-CDTV][CDD5332].iso
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instructions
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kinghigh
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Text File
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1992-09-02
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5KB
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133 lines
*************************
** **
** KINGHIGH V.2.0 **
** By **
** LUNDY **
** May 1992 **
** **
*************************
This programme is released as SHAREWARE. If you like it and
intend to use it please forward £3 to the address at the end of this
documentation. If you include a blank disk and stamped addressed
envelope I will return your disk with other games I have written on
it. Please feel free to copy and distribute this game but please
include this documentation and all associated icons. They are all
my work and remain copyright.
ABOUT THIS GAME
***************
KINGHIGH is a card game. Put simply the idea is to guess
what will come next, that is whether the next card will be higher or
lower than the previous card. The game is divided into five sections
as outlined in the PLAYING THE GAME section which follows.
The game was written in AMOS and compiled using the AMOS
compiler. For the AMOS users among you I include the source code.
PLAYING THE GAME
****************
The game is controlled using the Joystick with occasional
keyboard input.
On opening you are asked to press the fire button at which
point a pack is chosen for you. The pack should vary each game due to
the coding used. A scrolling message is then displayed followed by a
demo of the first part of the game. To leave the scrolling message
press the fire button.
In the first part of the game a card is displayed and you
must guess if the card which follows will be higher in value or lower
than that first card ( ACE IS ALWAYS LOW ). If correct then you guess
if the next card will be higher or lower than the new one displayed
and so on until all five blank cards are replaced. If you are correct
every time then you get a chance to gamble or save the ten points you
have won up to a maximum of 100 points.
CONTROL is by joystick. When choosing high or low move the
joystick left or right until your choice is highlighted and press the
fire button. To choose gamble or save use the same method and then
press the fire button during the gamble sequence to earn extra points.
Should you fail to get four correct choices FIVE times in a
row OR should your score drop to 0 points the game finishes.
Once 200 points is reached ( or later in the game your score
becomes 200 points higher than before ) you move to part two of the
game.
In part two - the fastcard section - the same rules apply
only this time you have to choose your cards quickly as only a limited
time is allowed for each choice. If you are too slow then you lose a
turn. For each correct answer you win 100 points. The maximum you can
score each turn is 1400 points and should you get all fourteen correct
then you get another turn. Once ten incorrect turns pass then you move
to part three of the game. When prompted by the words - Again Y/N -
PRESS THE FIRE BUTTON for Yes, you don't have time to go to the
keyboard. If you want to quit press the key 'n'. To quit the game at
any other time press 'ctrl' and 'c'.
In part three the roles are reversed in that you must guess
wrongly - If you guess higher and the next card is higher then you are
WRONG ( This section should be fine for negative thinkers ). Again
after 200 points have been earned you move to part four of the game.
Part four is a fastcard section with the rules of part three
in that to be right you have to get the answer wrong.
Once this part is completed you are returned to part one.
If your score has reached 20000 points OR more as you enter
the first or third parts of the game a new pack is chosen and you are
taken to part five - KINGHIGH PONTOON.
CHEAT - If you have trouble with the gamble part i.e. its too fast try
pressing F1.
KINGHIGH PONTOON
****************
As with Pontoon itself the idea is to get as near 21 points
as possible. In this game the Player is you and the computer is the
Bank. The rules are as follows:-
1. Ace always counts as 1. Royal cards all count as 10. The remaining
cards take their face value.
2. If the Bank equals your score then the Bank wins.
3. Five card tricks are allowed but if the Bank gets one it beats
yours and anything else you might have.
4. Use TWIST to choose another card and STICK if you do not want
another card.
5. You always play first.
6. Each time you beat the Bank you earn 1000 points.
After ten runs through you return to the section of the game
from whence you came and must earn a further 20000 points using the
new pack before getting another chance at KINGHIGH PONTOON.
ADDRESS
*******
Please send all bug reports ( I haven't found any yet )
shareware fees,ideas and disks to the following address:-
Graham LUND
10 Hawkcliffe View,
Silsden,
KEIGHLEY,
West Yorkshire.
BD20 OBS
Please enjoy the game.